Blue Dragon (video Game)
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is a 2006 role-playing video game developed by Mistwalker and
Artoon Artoon Co., Ltd. (株式会社アートゥーン Kabushiki-Gaisha Ātūn) was a Japanese video game developer established in 1999. It became a subsidiary of AQ Interactive in May 2004 and became a wholly owned subsidiary in June 2005. The team w ...
and published by Microsoft Game Studios exclusively for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
. ''Blue Dragon'' is based on a design by ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series creator
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fin ...
, who also supervised development and wrote the plot. It is both Mistwalker's debut title and the first title to be helmed by Sakaguchi outside of Square Enix. Taking place in a fictional open-world environment, the story of ''Blue Dragon'' focuses on five friends (Shu, Jiro, Kluke, Zola, and Marumaro) as they travel across the world to confront Nene, the evil ruler of the Grand Kingdom. The setting inspired separate animation and comic adaptations, although these follow the story to different degrees and feature a different cast of characters. The game follows a traditional role-playing design, based around exploration and turn-based combat. ''Blue Dragon'' was the first Xbox 360 title to make use of multiple discs, spanning three discs in total. The game was released in Japan in December 2006, where it was sold both as a standalone title and as part of a bundle with the Xbox 360. Other regions received only the game itself, with a release in August 2007. Overall, the game received a generally positive reception, being both applauded and criticized for its adaptation of the traditional elements of role-playing games.


Gameplay

The gameplay of ''Blue Dragon'' uses turn-based gameplay elements seen in older Japanese role-playing video games. The game world contains two major types of areas: towns, in which the player can rest and purchase items, and dungeon-like areas, with numerous foes to be defeated.


Exploration

Players are initially able to walk between locations on the
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
, and later gain the ability to teleport to previously visited locations. The player controls a
party A party is a gathering of people who have been invited by a host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will often featur ...
of characters, but only one is shown when exploring the overworld. The player is able to cast magic outside of combat situations based on each character's respective abilities. When combat begins, the entire party appears for battle. Enemies are visible to the player while exploring the game world, and can be avoided. At the same time, players can choose to engage enemies by luring them close and them activating a circle which will allow players to fight multiple monsters at a time. In some cases, specific foes will block a path or desired treasure chest and must be defeated to proceed. Other foes will pursue the player's character once the player is spotted, but players can elude them if they flee far enough. Frequently, a single enemy or monster displayed on the screen actually represents a number of different foes of potentially different types. Combat begins differently depending on how the player
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appeara ...
makes contact with the monster. If the avatar strikes an enemy from behind, they take the advantage in battle with a "Back Attack". Similarly, if the avatar is struck from behind, the enemy takes the advantage in a "Surprise Attack". Players can also choose to fight several groups of monsters at once, with each combat taking place immediately after the previous one. A player who successfully employs this tactic is rewarded with bonuses. Players may use "field skills" to aid in controlling enemy encounters, such as using bombs to paralyze enemies. In rare cases, two groups of monsters may be of rival species, in which case a "Monster Fight" will occur, with both monster groups appearing at once and focusing on each other before attacking the player.


Shadows

The core mechanic in ''Blue Dragon'' is the use of magical "
shadow A shadow is a dark area where light from a light source is blocked by an opaque object. It occupies all of the three-dimensional volume behind an object with light in front of it. The cross section of a shadow is a two-dimensional silhouette, ...
s", with each
playable character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not contr ...
having a distinct shadow modeled after either a dragon, a
phoenix Phoenix most often refers to: * Phoenix (mythology), a legendary bird from ancient Greek folklore * Phoenix, Arizona, a city in the United States Phoenix may also refer to: Mythology Greek mythological figures * Phoenix (son of Amyntor), a ...
, a
bat Bats are mammals of the order Chiroptera.''cheir'', "hand" and πτερόν''pteron'', "wing". With their forelimbs adapted as wings, they are the only mammals capable of true and sustained flight. Bats are more agile in flight than most ...
, a minotaur, or a saber-toothed tiger. Each shadow can be assigned to a single
character class In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
(from a number of such classes) at a time, taking on the attributes and abilities of that class. Only the active class may earn Class levels or "ranks", but players are free to change classes at any time except in combat, allowing the group's shadows to be customized in order to achieve the desired combination of skills. As shadows increase in rank in a given class, they learn new skills, which can then be assigned to a limited number of skill slots to be used in combat. Shadows can be assigned previously learned skills regardless of their current class. For example, if a shadow is currently set to be an "Generalist", but has previously learned the ability to cast "Barrier Magic" while acting as a member of the Barrier Magic class, the Barrier Magic skill can be set as an active skill. This allows mixing or hybridization, with the player able to pick and choose from among the skills learned by a given shadow.


Combat

Although combat in the game follows a strictly turn-based formula, the turn sequence of the characters you have are calculated based on the speed statistic of the character, and in some cases characters are allowed to strike before enemies can act if they possess sufficient speed. Different attacks can take varied periods of time to execute. Another combat timing mechanic featured in the game is the "Charge Meter", which allows players to increase the power of spells or attacks by spending additional time preparing them. This meter is always used for spell casting, as well as when using the "Charge Attack" skill used by the "Monk" class. Although players can choose to act immediately, an ability will become more powerful the longer that the player charges the attack. However, the greater the amount of time one charges attacks, the longer the charging character must wait before the next turn. As a result of this, players can choose to charge up an ability so that the ability triggers shortly before an enemy acts, or can instead aim for the "sweet spot", a special red area on the charging bar, indicating a charge that allows for less time until the next attack, as well as a smaller mana cost. Overall, deciding on the correct amount of charge and letting go of the button at precisely that time can greatly influence the effectiveness of each character's attacks during combat.


Plot


Setting

''Blue Dragon'' takes place in a fictional open-world environment where every year for the past ten years, purple clouds have mysteriously appeared in the sky, signaling misfortune and disaster for people across the world. For years, a terrifying beast dubbed the "Land Shark", and other lost technologies, such as the "sea cube" came with the purple clouds, killing thousands of people and destroying a number of villages. The world is split up into
climate Climate is the long-term weather pattern in an area, typically averaged over 30 years. More rigorously, it is the mean and variability of meteorological variables over a time spanning from months to millions of years. Some of the meteorologi ...
regions, each containing multiple kingdoms and villages, a few of which are not on the main path, but hold small stories, such as the giants, and the sheep, as well as hidden dungeons. Around the environment are multiple sources of treasure.


Story

On an unnamed world, the legendary purple clouds arrive in Talta Village which is the home of Shu, Kluke, and Jiro. While the other villagers seek shelter, Shu and Jiro slow down the Land Shark. After encountering troubles, Kluke saves them. Together, the three trap the Land Shark in a net, but the Land Shark breaks free and rushes away, with Shu, Jiro, and Kluke dangling from its back. The Land Shark stops in an ancient ruin that the three friends explore. They discover the Land Shark is really a machine—a "Mechat". Without warning, the mechat comes to life, only this time sailing into the sky, again carrying the three with it. The party arrives at a giant Mechat base in the clouds and are tossed into the throne room of Nene, the apparent leader. Nene explains to them how he enjoys hearing the screams of the dying victims of the Land Shark. The
party A party is a gathering of people who have been invited by a host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will often featur ...
battles Nene, but are easily defeated. They are thrown out of the base and start to fall to their deaths, but a beam of light from the base catches them, and brings them back to the base. The party find three small floating spheres in the middle of the room; a mysterious voice commands them to swallow the spheres. The party refuses, and instead hold onto the spheres for safekeeping. As they try to reach another Mechat to escape the base, they are forced to fight a large army of Nene's robots. When the battle seems it will never end, and with the unseen voice promising them knowledge of how to pilot the Mechat, the party members eat the spheres. As they consume the spheres, a strange transformation occurs to each, changing the forms of their shadows into powerful beings that are able to destroy the robot army. The party escapes the base and crash in a desert. After becoming familiar with their new shadows, the party travels to Talta village, befriending Marumaro on the way, who also possesses a magical shadow. Finding that the villagers from Talta have started to head towards the capital city of Jibral, the party takes off after them. Just outside Jibral, the party finds the villagers attacked by Steel-Eating Tigers. They are saved by the arrival of King Jibral and his forces, including Zola. Once the villagers are brought to Jibral, the King decides to implement a plan to destroy one of Nene's bases near Jibral using Shu and his friends along with Zola. Together, the party works with the warriors of Talta Village the Jibral Kingdom to besiege Nene's Mechat base. After the base is destroyed, the party heads north in search of Nene. Nene captures Kluke, and places a collar around her neck which Nene alleges will explode. After reaching Nene, Zola separates from the party to buy them time to attack Nene. When the party attempts to remove Kluke's collar, Nene absorbs the party's shadows by placing collars on all of them. After taking their powers and placing them in himself, he removes their collars and attempts to kill them before they recover. Shu, despite being drained of magical ability, unconsciously teleports the party to the distant Devour village. In Devour Village, they find themselves unable to escape the village without their magic, because the community is surrounded by evil trees. Shu has an epiphany and finds himself able to summon his dragon shadow without his sphere. Shu destroys the Eat Yeet in Devour Village, and the party is finally able to leave. Eventually all the party are able to summon their shadows again. At that point, the party reunites with Zola, who supplies a Mechat for them to pursue Nene. As the party goes after Nene in the Mechat, Nene initiates an ancient machine that splits the world into two hemispheres, with thousands of isolated cubes floating between the halves. The party follows Nene to the Primitive Cube at the core of the transformation. The party journeys through the cube eventually defeating General Szabo and ultimately engaging Nene. As the party weakens Nene, it is revealed that Zola was working for Nene all along, and she was the voice that told the others to swallow the spheres. When Zola was too weak to defend herself, Nene had given her a shadow and sent her to Jibral as a spy. Zola betrays and kills Nene choosing her friends over him. Deathroy, the small creature that has been on Nene's shoulder removes himself from his master's body and absorbs Nene's remaining life force. Deathroy is revealed to be Destroy, the biomechanical weapon that destroyed the legendary ancients that once tried to bring peace to the world. The party defeats Destroy, melting him in lava. The party then quickly escapes from the melting cube to rejoin their families.


Development

''Blue Dragon'' was first revealed on February 24, 2005, as one of two unnamed role-playing games in development by Mistwalker Studios for the console which later came to be known as the Xbox 360. In an
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
interview following the unveiling, Peter Moore stressed the importance to Microsoft of having Japanese games available on the system, commenting "... It's a main priority for me in the next 12–18 months to ensure Japanese developers are our partners". Contributors to ''Blue Dragon'' include a number of well known Japanese figures in the gaming industry. The title's original story was written by
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fin ...
, the game director of the first five ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' video games. It also features art from Akira Toriyama, the creator of '' Dragon Ball'' and visual character and monster designer and illustrator of both the '' Dragon Quest'' series and ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
''. In 2014, Sakaguchi recalled that it was initially a challenge to work with Toriyama because he was not in tune with the latest technology. For example, the
Photoshop Adobe Photoshop is a raster graphics editor developed and published by Adobe Inc. for Windows and macOS. It was originally created in 1988 by Thomas and John Knoll. Since then, the software has become the industry standard not only in raster ...
software Toriyama had on his computer was version 1 or 2, making it difficult to convey ideas. Despite the minor setback, Sakaguchi praised his creativity, saying he had great ideas constantly popping in his head. Much of the actual software development work on the game was done at
Artoon Artoon Co., Ltd. (株式会社アートゥーン Kabushiki-Gaisha Ātūn) was a Japanese video game developer established in 1999. It became a subsidiary of AQ Interactive in May 2004 and became a wholly owned subsidiary in June 2005. The team w ...
, with Takuya Matsumoto serving as director and Manabu Kusonoki responsible for the game's world view. Matsumoto previously worked as a designer on '' Blinx 2: Masters of Time and Space'', while Kusonoki is known for his work at Sega, including the world of ''
Panzer Dragoon ''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the X ...
''. Near the end of November 2005, roughly a year before the title was released in Japan, Artoon's
Naoto Ohshima (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman characters from Sega's '' Sonic the Hedgehog'' franchise. Although Yuji Naka created the original tech demo aroun ...
indicated that the game was around 40% complete. He also pointed out that Artoon had previously been known primarily for action titles, so that responsibility for ''Blue Dragon'' was originally somewhat frightening. Following this, a relative lack of media information for most of 2006 resulted in speculation that the title would be delayed until 2007, but Microsoft's Takashi Sensui confirmed in August 2006 that the game would indeed see a year-end 2006 release. ''Blue Dragon'' was eventually released on three full
DVD The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
discs, making it the first Xbox 360 game to span multiple discs. In a November 2006 interview with IGN, Sakaguchi confirmed that the sequel, ''Blue Dragon 2'', was in the planning stages, and would presumably start development shortly thereafter. Later in an issue of ''
Weekly Shōnen Jump is a weekly ''shōnen'' manga anthology published in Japan by Shueisha under the ''Jump'' line of magazines. The manga series within the magazine consist of many action scenes and a fair amount of comedy. The chapters of the series that run ...
'', '' Blue Dragon Plus'' was in the works for the Nintendo DS. It is a real-time simulation RPG, featuring 2D sprite graphics, and was released on September 4, 2008 in Japan and on February 19, 2009 in North America. In 2009, a second ''Blue Dragon'' title was released for the DS, '' Blue Dragon: Awakened Shadow''. The latter is more action oriented, and follows a player-created character, rather than Shu.


Music

''Blue Dragon''s score was composed and produced by
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton ...
, who is better known for composing much of the music in the popular ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series. One of the boss themes, "Eternity", was composed by Uematsu, with lyrics by Hironobu Sakaguchi himself, and includes vocals by English singer
Ian Gillan Ian Gillan (born 19 August 1945) is a British singer who is best known as the lead singer and lyricist for the rock band Deep Purple. He is known for his powerful and wide-ranging singing voice. Initially influenced by Elvis Presley, Gillan ...
. ''Blue Dragon Original Soundtrack'' was released on December 13, 2006, and was arranged by Satoshi Henmi and Hiroyuki Nakayama. Music from ''Blue Dragon'' was performed live at the Play! A Video Game Symphony concerts in 2006.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
praised the track "Cave" as one of the "Top 10 Nobuo Uematsu Musical Moments".
Enter Shikari Enter Shikari (stylised as enter: shikari and occasionally as ΣΠΤΣ℞ SΗΦΚ∆℞Φ) are a British rock band formed in St Albans, Hertfordshire, England in 1999 by bassist Chris Batten, lead vocalist and keyboardist Rou Reynolds, and dr ...
also made an instrumental song, "Enter Shikari vs. Blue Dragon" for the original soundtrack.


Reception

Pre-orders of ''Blue Dragon'' bundled with a limited edition Xbox 360 Core system were sold out in Japan well before the December 7, 2006, release date.
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and Mistwalker initially hoped to sell over 200,000 copies, which would break their record for sales of an Xbox 360 game in Japan. The game did manage the goal, with almost exactly 200,000 copies sold as of December 27, 2007. Creator Hironobu Sakaguchi was pleased the game sold as well as it did. Reviews for ''Blue Dragon'' were generally favorable. On the review aggregator GameRankings, the game had an average score of 77% based on 65 reviews. While many reviewers praised the game for its traditional approach, a few reviewers criticized it for that very reason, with one reviewer remarking: "In fact, there is very little you can point to in ''Blue Dragon'' that hasn't been done multiple times over before". The story also came under scrutiny from some reviewers for being too generic and too similar to existing Japanese RPGs, with slow pacing during the beginning of the game.
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stated that the apparent lack of effort put into the facial animations for each character resulted in a limited ability to express emotion. They also noted that the mouth movements are well timed, but that the rest of the characters' facial movements are "static". ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' commented that ''Blue Dragon'' lacked "jaw dropping" moments and was missing a nebulous "key element" to make it perfect.
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
also picked up on this, adding that ''Blue Dragon'' was missing "strong characters, gripping storytelling, and excellent pacing". ''
X-Play ''Xplay'' (previously ''GameSpot TV'' and ''Extended Play'') is a TV program about video games. The program, known for its reviews and comedy skits, airs on '' G4'' in the United States and had aired on ''G4 Canada'' in Canada (and briefly on Y ...
'' said that the game was very visually pleasing, but indicated that it was like any other role-playing game. Though most of the reviewers criticized the game in one way or another, they all complimented it for its excellent graphics and music. Specifically, Game Informer remarked that "the characters look like sculpted figurines wandering around a world built to scale". GameSpy complimented the title's music and graphics saying the game had "phenomenal music and magnificently rendered cutscenes".


Notes


References


External links


Official website
* * {{Good article 2006 video games Akira Toriyama Microsoft games Role-playing video games Video games adapted into television shows Video games scored by Nobuo Uematsu Video games developed in Japan Video games developed in the United States Xbox 360 games Xbox 360-only games Artoon games Single-player video games